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Beyond mechanics: games with depth – DAG pod 20

In this dreamy podcast Daniele Giardini and Pietro Polsinelli (myself) discuss the notion of depth in games. We don’t reach any definitive conclusion, but we have fun Here is the podcast: Games with...

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Simple Behaviour Trees for your game in Javascript and C#

A little while ago I tried to understand what Behaviour Trees are about, as in a couple of games I’m developing I have sets of NPCs that I have to manage and I would like to somehow decouple their...

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Post gameplay feelings: “This feels like a complete waste of time”

Why playing some videogames leaves you with a sour taste, with the feeling of having wasted time and even that you have somehow debased yourself? A short reflection on post gameplay feelings, published...

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Creating Match 3 Games in Unity

How to create quickly a match 3 game in Unity? Or any kind of match game? I have been working on an original match 3 game (an applied game actually) together with Unity 2D guru Daniele Giardini and I...

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A post on Gamasutra: In-between Spaces And Their Design

I wrote a longish post on Gamasutra which they were so kind to feature on focusing attention on designing in-between spaces in games. See it here. The post A post on Gamasutra: In-between Spaces And...

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All Mailings Done On Applied Games

Here are all mailings done on applied games, in case you missed some. And here you can subscribe. The post All Mailings Done On Applied Games appeared first on Design a Game.

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Getting Google Sheet Data Updates In Unity

Separating data from Unity code is one of the main ways to keep your project maintainable and resistant to change. Anyone who has experience in game development knows how quick iteration in a...

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Football Drama: our first own game is coming!

A football game about poets & crooks A football game with a real narrative? That navigates the composite universe of football, poetry, sweat, bad management and nonsense? Yes, it’s coming: called...

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Football Drama Is Live

Going live with Football Drama was our first time in publishing a commercial game, so it was also very important. Football Drama went live on September 18, in 8 languages (EN IT DE FR ES PT ZH RU) on...

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